Changelog

Below is the official changelog for Tanksmith.io. All of this is taken from tanksmith.io/changelog.txt.

2.13 (October 4, 2018)

 * Battle Royale mode

2.11 (June 5, 2018)

 * Players are protected from taking damage for 30 seconds after spawning in

2.10 (June 2, 2018)

 * Fixed a problem where some units are greyed out
 * Prevented building when at maximum unit number (fixes stuck-when-building)
 * Units should now not be destroyed when the map shrinks

2.9 (May 29, 2018)

 * Larger tanks are slower
 * Increased bullet speed and range
 * Increased field-of-view for large players
 * Decreased push-back of triangles

2.6 (May 21, 2018)

 * Bullet speed relative to unit
 * Slightly smaller map size

2.5 (May 20, 2018)

 * Reduced knock-back of bullets

2.4 (May 19, 2018)

 * Fixed resource glitch
 * Increased the number of triangles

2.3 (May 18, 2018)

 * Larger map size
 * Removed booster unit

2.0 (May 18, 2018)

 * Initial release

1.x (August 26, 2017)

 * Beta version

0.x (July 4, 2017)

 * Alpha version